Not causation
Though agile development practices and Christopher Alexander’s processes have
many parallels, it is not accurate to state that Agile was directly brought about by his
work. The movement away from Taylorism and towards a closer connection between
client and worker occurred concurrently across many fields.
Usability was an
up-and-coming technology around the same time, with many processes becoming
formalised and documented for public consumption, such as
Agile principles emerged when like-minded individuals observed management’s
response to the software crisis in their organisations and the workplaces of
others. It was a response to those regressive actions and was a solution
centred around practices that were conceivable at that juncture. The strength
of the
Because the link was weak, the Agile movement did not incorporate various aspects of Christopher Alexander’s theories and processes. Some remain missing because the movement never introduced them, but others are missing because they faded away. Perhaps they disappeared because we failed to understand their value, so these activities were not deemed worthy of protection. However, a more potent force may have removed them intentionally.
The demand for fiscal control was only minimally adopted. Agile development has almost entirely dropped this element now. The practice of bringing the customer into the work process has diminished along the way, with many contemporary interpretations of Scrum1 assuming product-owners to be both sufficient and necessary while neither is true. Many other aspects of feedback garnered through presence at the site have been lost, and the approach of taking small steps has been diluted into sprints or iterations of delivery rather than opportunities for direct and instant feedback.
Although we cannot trace the
Scrum is a process aiming to improve workflow for teams. Meetings guided by the process include refinement, planning, standups, and retrospectives. Roles include the developer, who can make an impact on the product directly, the scrum coach, who facilitates the meetings, and the product owner, who stands in for the real customer. Product requirements, often described as stories, are worked on by developers, otherwise they are kept in the product-backlog.
The full report is in